About
We are an independent team called MadGizmo based on Long Island, New York. Our goal is to do what we do, nothing more or less. We support open source projects and believe in freedom of all kinds, including software. We are a very dedicated team, starting basically from scratch to hopefully becoming a well known name.
The History
2005:
Early in 2005, the idea for MadGizmo began. It was to create a small online community with Rgk, Blaze and Gizmo. We just wanted to make some small flash animations and video games but nothing big. We then searched for the perfect name for our site. After 7 long months of thinking and dealing with domain squatting, we finally figured out MadGizmo was the name for us. The name came about by accident when Rgk and Gizmo were going over names. Gizmo misheard and thought Rgk said "MadGizmo", and the search was over from their. On August 7th, 2005 the domain MadGizmo.com was officially registered. Then we slowly worked towards a progressing website. As time went on our intentions did too and we wanted to move away from the small ideas. We started to concoct bigger projects that we could work on as a team and incorporate a community around it. As our team increased, so did the possible projects we could work on. No projects really went past the design stage throughout the year, but we did get a decent website up using e107. We went through many different designs changes, until we were satisfied with the look. The downside was the reality of everything we need to do, and realizing that the goal is going to be more difficult to accomplish then we thought. Though, we were still determined and hoping for the future.
2006:
The year 2006 was an interesting one. We didn't get much work done but, still consider it a pretty productive year. The sites look changed a couple of times over the year and we got some of our core projects off the ground. We worked on a simple flash game for a while called Gizmo: The Game but, we scrapped it because it wasn't worth the production time. Our team started working on our biggest project to date called MGE. We were looking for volunteers most of 2006 to help with our projects. We didn't have much luck in that department.
2007:
In early 2007, we registered MadGizmo.org and upgraded to a dedicated server to get away from the restrictions of shared hosting. MadGizmo.org was built with community in mind. It was meant to host more resources for production and to give a more tools to users. MadGizmo.org hosts the wiki (MediaWiki), Git (Gitweb) and a few others tools to help the end user contribute. Our main goal this year was to work on MGE by making a basic design document and work on the GUI. Sadly in November most of our forum posts were deleted due to an accidental button push. Although, we bounced back and got our forums back to normal by the end of the year. We worked on developing a team but our effects weren't enough. We were hoping for a more productive year but MadGizmo goes on.
2008:
In 2008, the team started off some what productive and got some ideas in circulation. The download section of the site has finally been populated and MGE was worked on. We worked on a lot of side projects this year, which just might of stalled our main MadGizmo goals. One of our goals was to finish up all tasks on the overview page and to get more of our members involved in the site. We got rid of our dedicated server for a cheaper solution, our goals weren't worth the expenses and no one wanted to help with the cost. The projected date for the MGE element database being completed and fully updated is by early 2009. The site went under some renovation during the course of the year and, we added more wallpapers to be downloaded. The team goal was to try and finish off the year on a productive note and get some of our projects running.
2009:
This year started off different than any of the previous ones because we were less focused on MadGizmo and more on our own lives. Though, midway through the year we joined together and thought up a new browser game. The game was to be called SpaceDust and is text based. One of our other plans was to make more guides to help the online community and to spread MadGizmo more around the net. We also planned to make more news articles to keep our members updated on our activities. Late in September founding member Gizmo and admin C.M.O. left the team. We will never know why but, their contributions were important to get us to this point. We finished the year off with getting SpaceDust partially up and running.
2010:
The year started and is still continuing with the development of SpaceDust. In May, we created a MadGizmo Folding@home team.
The Team
Owner:
rgk
Admins:
rgk
Blaze
Dev Team:
rgk








