A bunch of small changes.
This update specifically tests quite a few things, while also generally improving everything. I am looking into getting outside help and hopefully will be improving the art drastically soon.Posted by rgk on 12/11/16 at 05:31:13. |
- Rank pagination has been improved.
- Increased visual blast radius.
- Added extra blast particles to the bunker shot.
- Increased accuracy of the aim ticks.
- Tutorial messages get removed on screen click, instead of a next button.
- Stormbolt's ultimate has been changed to be like chain lightning, now with only two additional combos instead of three.
- Improved mini-map camera view box, its more accurate.
- Optimized the game by removing a bunch of unused code.
- Upgraded to Phaser CE 2.7.2 and updated quite a few other server packages.
- Changed tab color and added an inset shadow on the play menu and manual.
- Fixed it so mobile always starts with low settings and the proper notification of Low (mobile) in the game menu.
- New fuller space ground.
- Made the fireworks slightly more visible.
- Added steel particles to the mech death explosion.
- Upgrades now go to level 6 and have been slightly improved.
- Increased mech health pretty intensely, clearly shows who is more tank vs sniper.
- Increased the opacity of the chat slightly, easier to view.
- The mech randomly drops left or right starting position now, instead of always right.
- More of the reward logic is done on the server for security reasons.
- Improved Scorecard header.