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Check out our latest creation called AerialDrop!

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AerialDrop v0.5.9

Streamline the efforts!
Beta is coming soon!
Looking to optimize maps and redraw them, they will be getting smaller for performance.

  • Mechs are now flush with slopes, the angle was recalculated!
  • Added support for badges, in the garage and in-game above the username.
  • Added more labels and icons to the garage page.
  • Updated loader so it shows a random tip / information, similar to a lot of other games.
  • Updated selection screen fonts.
  • Added ping to the scorecard so you can see other user's ping.
  • Chat size is more dynamic, might be too small for mobile.
  • Chat now fades out if no new messages are written and flashes when a new message shows up.
  • Scorecard got updated with lvl data, organized better now.
  • Textarea fields auto expand now, noticeable on the settings page.
  • New shadow under the mechs.
  • General optimization on the game, it runs faster on mobile!
  • Major code clean up and organization, helping optimization.
  • New death alert when a mech dies.
  • Stores how many times you use random as a new stat.
  • Updated header border to make the text stand out more.
  • Fixed a bug on practice that you would be stuck facing left.
  • Made it so rounds don't change if your mech is falling, waits until you hit the ground.
  • Visually updated the waiting list fonts.
  • Fixed bug so when you refresh and sandbox starts, proper logic is setup.
  • Made it so in-game chat messages are your label color and it is above the new badge.
  • Added security so the game and functions are only accessible from -link-

Posted by rgk on 01/06/17 at 08:49:10. create pdf of this news item printer friendly

AerialDrop v0.5.8

Wrapping up 2016!
So this has been a delayed upgrade. I am currently in the process of a major art upgrade, but here is a nice holiday update!

  • New Gradient background in-game.
  • Changed all the trails for new mechs.
  • Optimized trail effects.
  • Added more upgrade levels but reduced how much is given per level. (they go to level 10 now)
  • Chat is more transparent when not active.
  • All the yellow timers look much nicer.
  • Updated the about page with more mech stats.
  • Started adding event logic, for future use.
  • Reduced numerous ultimate shots.
  • Updated the profile, specifically awards.
  • Optimized quite a few internal functions.
  • Updated the stand during mech selection.
  • Level shows up in more places during a match.
  • Updated webfontloader and logic so it is always loaded before the game. (bug with mobile mostly)
  • Updated a bunch of server logic.
  • Optimized webpage for faster loading.
  • Updated garage page with more icons.
  • Fixed a few minor bugs.

I also produced a standalone client, but I'm not releasing that to the public yet.

Posted by rgk on 12/26/16 at 03:04:53. create pdf of this news item printer friendly

AerialDrop v0.5.7

A bunch of small changes.
This update specifically tests quite a few things, while also generally improving everything. I am looking into getting outside help and hopefully will be improving the art drastically soon.

  • Rank pagination has been improved.
  • Increased visual blast radius.
  • Added extra blast particles to the bunker shot.
  • Increased accuracy of the aim ticks.
  • Tutorial messages get removed on screen click, instead of a next button.
  • Stormbolt's ultimate has been changed to be like chain lightning, now with only two additional combos instead of three.
  • Improved mini-map camera view box, its more accurate.
  • Optimized the game by removing a bunch of unused code.
  • Upgraded to Phaser CE 2.7.2 and updated quite a few other server packages.
  • Changed tab color and added an inset shadow on the play menu and manual.
  • Fixed it so mobile always starts with low settings and the proper notification of Low (mobile) in the game menu.
  • New fuller space ground.
  • Made the fireworks slightly more visible.
  • Added steel particles to the mech death explosion.
  • Upgrades now go to level 6 and have been slightly improved.
  • Increased mech health pretty intensely, clearly shows who is more tank vs sniper.
  • Increased the opacity of the chat slightly, easier to view.
  • The mech randomly drops left or right starting position now, instead of always right.
  • More of the reward logic is done on the server for security reasons.
  • Improved Scorecard header.

Posted by rgk on 12/11/16 at 05:31:13. create pdf of this news item printer friendly

AerialDrop v0.5.6

Graphic intense!
So quite a few enhancements visually have happened to the website. Some other cool things happened with the minimap and so on.

  • New animated space background on the website.
  • Visual update to the modals.
  • Updated pbot with a name and health amount, which is 1000.
  • Updated minimap to show map destruction.
  • Minimap now highlights camera viewport.
  • Optimized minimap.
  • Notifications get deleted when you click any part of the page.
  • Text inputs shrink and grow depending on your browser size.
  • Loading bar for website, mainly for new space background effect.
  • Quite a few minor padding / margin changes and minor color tweaks to underlines / borders.
  • Updated to Phaser CE 2.7.1
  • Updated the in-game menu alignment for current settings.
  • New carousel images, and no more text for each image.
  • Updated credits with new libaries, like the space background.

Posted by rgk on 12/01/16 at 05:27:28. create pdf of this news item printer friendly

AerialDrop v0.5.5

Faster and smoother gameplay!
Took awhile to release this because I kept wanting to add more and had work. Hopefully I have all the features correct, might be missing a few minor things.

  • Phaser 2.7.0 (aka Phaser CE)
  • Added mech explosions when they get killed.
  • Synced and improved special point consistency.
  • Increased the damage implosions do.
  • Added pbots to sandbox.
  • New barrier.
  • Numerous optimizations.
  • Nicer profiles.
  • Nicer play button.
  • Nicer modals.
  • Special defaults to 200 now.
  • A few minor bug fixes.
  • Total damage is now recorded on the result screen.
  • Updated Geddon's look.
  • Reduced the intensity of the flash on bullet impact.
  • Improved form validation.

Posted by rgk on 11/23/16 at 23:57:45. create pdf of this news item printer friendly

AerialDrop v0.5.4

Data and More!
A smaller then normal update as of lately, but it had some really nice additions that just make the game feel solid.

  • Chat now shows exactly how much damage you just did.
  • New identification of what power you used last shot, in form of a red tick mark.
  • Updated bombards number two shot to have more spread.
  • Increased header font-sizes.
  • Increased the amount of combos Geddon and Icebreaker have by breaking up and slightly nerfing their ultimate shots.
  • Pbots now show on the minimap during practice mode.
  • Tweened score screen, looks better.
  • Added more meta tags for mobile support.
  • Bunch of server upgrades for stuff like node-sass

We are nearing a beta release, if anyone would like to review AerialDrop, please contact me.

Posted by rgk on 11/14/16 at 00:19:31. create pdf of this news item printer friendly

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